Documentation

Welcome to the OPAL documentation — the reference guide for installing, configuring, and using OPAL, the O3DE Project Asset Launcher.

If you’re brand new: start with Getting Started.
If you just want a feature rundown: see Features.
If something’s broken: jump to Support below.


Sections

Getting Started

Install OPAL, install your first engine, and launch your first project — end to end.

Engines

Download, update, and remove O3DE engines. Switch between versions. Build from source.

Projects

Create, import, build, and launch projects. Custom build commands and CPU core selection.

Gems

Browse the gem registry, add repositories, and configure per-project gem sets.

Queues

Download and build queue controls: pause/resume, parallelism, speed limits, schedules.

Settings

Every configurable option in OPAL, grouped by category, with sensible defaults called out.

Quick Guides

Task-focused walkthroughs — shorter than the reference docs, longer than a tooltip.

Troubleshooting

Known issues, error decoder, and recovery procedures for queue/state corruption.

FAQ

Short answers to the questions we get most often.

Changelog

Human-readable release notes for every OPAL release.


Support

Join Discord: Real-time help and community — https://discord.gg/vhUPep5ckf

Send a message: Contact form for bug reports, feature requests, licensing, media, or enterprise.

Email: opal@o3dm.net


Follow the project


Getting Started

Install OPAL, install an engine, launch your first project.

Features

Reference documentation for every OPAL feature.

Troubleshooting

Known issues, error decoder, and recovery procedures.

FAQ

Short answers to common questions.

Changelog

Release notes for OPAL.

Legal

License terms and privacy policy for OPAL.