Getting Started
Install OPAL, install an engine, launch your first project.
Welcome to the OPAL documentation — the reference guide for installing, configuring, and using OPAL, the O3DE Project Asset Launcher.
If you’re brand new: start with Getting Started.
If you just want a feature rundown: see Features.
If something’s broken: jump to Support below.
Install OPAL, install your first engine, and launch your first project — end to end.
Download, update, and remove O3DE engines. Switch between versions. Build from source.
Create, import, build, and launch projects. Custom build commands and CPU core selection.
Browse the gem registry, add repositories, and configure per-project gem sets.
Download and build queue controls: pause/resume, parallelism, speed limits, schedules.
Every configurable option in OPAL, grouped by category, with sensible defaults called out.
Task-focused walkthroughs — shorter than the reference docs, longer than a tooltip.
Known issues, error decoder, and recovery procedures for queue/state corruption.
Short answers to the questions we get most often.
Human-readable release notes for every OPAL release.
Join Discord: Real-time help and community — https://discord.gg/vhUPep5ckf
Send a message: Contact form for bug reports, feature requests, licensing, media, or enterprise.
Email: opal@o3dm.net
@O3DM — tutorial videos, release walkthroughs@o3dm.netInstall OPAL, install an engine, launch your first project.
Reference documentation for every OPAL feature.
Known issues, error decoder, and recovery procedures.
Short answers to common questions.
Release notes for OPAL.
License terms and privacy policy for OPAL.