License

OPAL license and terms of use.

OPAL is proprietary software, free to download and use, distributed by the O3DM team. OPAL is not open source.

What you can do

  • Download and use OPAL. Free of charge, for personal or commercial O3DE work.
  • Install, manage, and build O3DE engines, projects, and gems with it — that’s the whole point of the tool.
  • Run OPAL on as many machines as you own or control. No seat caps, no license keys, no activation servers.

What you can’t do

  • Redistribute the OPAL binaries or installers outside this site. Point people at opal.o3dm.net instead.
  • Modify, reverse-engineer, decompile, or repackage OPAL — in whole or in part.
  • Bundle OPAL inside another product without a written agreement from the O3DM team.
  • Remove or obscure branding, attribution, or in-app notices.

O3DE is separate

OPAL is a third-party launcher for O3DE. The O3DE engine itself is an independent, Apache 2.0-licensed project of the O3DE Foundation. Installing, building, and shipping engines or games made with O3DE is governed by O3DE’s own license — see o3de.org. Nothing here changes that.

Third-party components

OPAL bundles a number of third-party libraries. The full third-party license list ships with every release as THIRD-PARTY-LICENSES.md inside the install directory.

Questions

Licensing questions, bundling requests, or enterprise arrangements — get in touch.